#ifndef CHARACTER_H
#define CHARACTER_H
#include "Structs.h"
#include "Defines.h"
class ENGINE_API Character
{
public:
	Character(){}
	void SetCharacter(STRUCTS::CharData p_cdCharacter)		{m_cdCharacter = p_cdCharacter;}
	CharData& GetCharacter()					{return m_cdCharacter;}
private:
	STRUCTS::CharData m_cdCharacter;
};
#endif